Editor panel

Layers

The Call-to-action panel styles the guide on the selected step — the hotspot, walkthrough popup, or spotlight a viewer clicks to move forward. It is where you write the Next/Back labels, position the guide, and control zoom, backdrop, and branching for that one step.

Rows

Type
Switches the guide between hotspot, walkthrough popup, and spotlight.
Next label / Back label
The text on the forward and back buttons the viewer sees on this guide.
Position / Fitting / Fixed position / Set dimensions
Where the guide sits over the screenshot and how it is sized and anchored as the viewer scrolls.
Pan & Zoom / Zoom level
Whether the player zooms into the target on this step, and how far.
Custom style — Color / Style / Shape / Text alignment / Text color
Per-step overrides of the guide's look, on top of the Design defaults.
Show tooltip
Whether the guide's tooltip text is visible on this step.
Backdrop / Backdrop intensity / Dim around hotspot / Spotlight color
The dimming behind the guide that focuses the viewer's eye on the target element.
Play animation once / Progress on click
Whether the guide's animation loops, and whether the viewer must click the target (vs. any Next) to advance.
Completion step / Last-step behavior
What happens after the final step — loop, stop, or run a completion action.
Selected flow / Pinned target step
Branch the viewer into another flow, or pin where this guide points.
Reset scroll / Disable autoscroll / Scroll speed
How the player scrolls the screenshot into view when this step opens.
Show step number (this hotspot) / Navigation
Whether this guide shows its step number and the Next/Back navigation.

Tips

  • Design sets the default look for every guide; use this panel only when one step needs to differ.
  • Turn on Progress on click when you want the viewer to actually click the highlighted element instead of skipping ahead.
  • For start/end popups that cover the whole step rather than point at an element, use the Pop-ups panel.

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